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Samson - Garage & track

Some of the environments and assets I helped create for Samson A. Tyndalston’s story.

At this stage, I contributed to the DLC and live updates of the game. I was tasked with helping create the bleachers for the racetrack, as well as various scattered assets throughout the garage. These included engine components, engine hoists, and a car lift. I also helped figure out a practical garage layout that made sense both visually and functionally.

This was done in close collaboration with my colleague Björn Röjgren.